Anomalous petrified blood. Bone Offering - Tempest Shield - Vulnerability (anomalous ideally) Gloves: Flame Dash - Steelskin (20q is nice for cdr) - Arcane Surge - Second Wind (20q for cdr) Helm: Pride - War Banner - Petrified Blood(anomalous) - Enlighten(high level isn’t a big deal, ideally 4 but don’t spend currency to get one just level one up) Boots:Petrified blood causes you to prevent ~40% of life lost from damage from hits. Anomalous petrified blood

 
 Bone Offering - Tempest Shield - Vulnerability (anomalous ideally) Gloves: Flame Dash - Steelskin (20q is nice for cdr) - Arcane Surge - Second Wind (20q for cdr) Helm: Pride - War Banner - Petrified Blood(anomalous) - Enlighten(high level isn’t a big deal, ideally 4 but don’t spend currency to get one just level one up) Boots:Petrified blood causes you to prevent ~40% of life lost from damage from hitsAnomalous petrified blood  Anomalous Dash

Anomalous Hatred. Mana: 71Anomalous Power Charge On Critical. Anomalous Volatile Dead. Anomalous petrified blood+lv4 enhance and ashes, gg. Anomalous Petrified Blood (20 / 20) Divergent Tempest Shield (20 / 20) Enlighten Support (4) Flame Dash (20 / 20) Purity of Fire (21) Arrogance Support (21 / 20) Divergent Arctic Armour (20 / 20) Anomalous Blood Rage (13 / 20) Anomalous Steelskin (20 / 20) Settings. Tree Preview. Determination. Anomalous Arrogance Support (20 / 20) Flame Dash (20 / 20) Divergent Tempest Shield (21 / 20) Vaal Molten Shell (20 / 20) Settings. Or 6. Anomalous Increased Critical Damage Support (20 / 20) Awakened Cast On Critical Strike Support (trigger) (6 / 20) Anomalous Inspiration Support. Petrified Blood. Sniper's Mark. Tag: Aura, Support. Per 1%. Plague Bearer: 70% inc AoE. Trinity. The recovery is huge plus enduring cry helps. Zealotry. Your aura effect becomes a. Sniper's Mark. Life: 4,782 108%. Level 107 (130 passives) Honoured Tattoo of the Sky (x8) +3% to all Elemental Resistances. Summon Chaos Golem. Anomalous Petrified Blood. This adds even more recovery in the form of thousands of health. FAQ Statistics Data dumps. Divergent Righteous Fire. Awakened Spell Cascade. Frostbite. 17. Levelling will be same as normal melee character, do not use petrified blood and do not turn into low life before you have obtained Abysus, Perseverance and Prism Guardian. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (42-44)% of Life loss below half Life is Prevented, then (111-135)% of Life loss prevented this way is lost over 4 seconds. Tree Preview. 5 div Power Charge On Critical Support (21/20): 130c Anomalous. Anomalous Zealotry. Herald of Purity. Partial anomalous pulmonary venous connections (PAPVC) is a spectrum of congenital heart. Blood Rage - Is a temporary buff that grants attack speed and Frenzy charges on kill at the cost of losing 4% of your health per second. Prevent +3% of Suppressed Spell Damage. Sniper's Mark. Flask Mastery. anomalous petrified blood protects us from hit and keeps low life active as well as enables the slayer leech. Awakened Fork. In Path of Exile Ultimatum (poe 3. Yes that works, although the more interesting case is when you use anomalous petrified blood to make PB not have a massive EHP downside. 20% increased Life Reservation Efficiency of Skills. About. +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield. Arcane Surge. Arcanist Brand. Level 98 Crit Tornado Shot Deadeye 3. Lifetap. I am playing around with a vaal ground slam champion using low life and bloodthirst and petrified blood. Is there something I am not getting ? I imagine the Divergent version with a lot of quality can erase the life cost completely and therefore staying full life while Anomalous can eventually become barely useful even on low life, but I doubt that's what you mean. Tree Preview. Item Effect(s) Demonic Eye Banner Skin Demonic Eye Banner Skin Skill Gem Effect Your Banner now has a Demonic Eye skin. Awakened Elemental Damage with Attacks. Anomalous Cast when Damage Taken. 25% life recovery needed. Anomalous Zealotry. Life Mastery. Energy Leech. Enhance. Either by buffing anomalous or slightly tweaking the default. Divergent Cast when Damage Taken. Elemental Weakness. 3. 120% increased Critical Strike Chance with Swords. Elemental Damage with Attacks. Resources. Petrified blood provides 40% (+5% with anomalous, +12. Anomalous Petrified Blood. Anomalous Arrogance. 22. Level 100 Crit Tornado Shot Deadeye 3. Honoured Tattoo of the Hatungo (x7) 1% increased Reservation Efficiency of Skills. Auras from your Skills have 10% increased Effect on you. Especially when it accounts for like 60% of the max recoup you can gain. I've tried the Anomalous Arctic armour for 100% freeze when hit, it's ok with freeze spread gloves石化之血. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). Mark On Hit. Petrified blood provides 40% (+5% with anomalous, +12. Anomalous Petrified Blood. Divergent Trinity. Anomalous Manaforged Arrows. Spell Suppression Mastery. Life: 1,731 54%. Level 99 (122 passives) Honoured Tattoo of the Hunter +1 to Level of all Dexterity Skill Gems Limited to 1. Anomalous Petrified Blood (20 / 20) Divergent Haste (21 / 20) Awakened Enlighten Support (5) Anomalous Zealotry (21 / 20) Determination (21) Phantasmal Smite (21 / 23). Elemental Weakness. Petrified Blood. 10 div Impossible Escape: 8 div Total: 25 div Gems Anomalous Assassin's Mark (20/20): 130c Awakened Void Manipulation Support (5/20): 2. . We could also utilize a flask craft. Level 100 LL Crit Spark Inquisitor 3. It is important that this part is understood by the player. Soulrend. Recover 4% of Life when you use a Flask. Anomalous Petrified Blood. Vaal Discipline. Tree Preview. Lifetap. Another reason why Pathfinder is so great is that you can permanently run a life flask with a 100% uptime due to Master Surgeon. The main way to build around it is to get extremely high recovery (e. If you have, i want say "too much", recovery that the extra dmg taken doesnt matter, its only a small HP loss. (Edit: thx, I now know that it WOULD work, but it would be worse than just using blood magic via prism guardian. 1. Anomalous Petrified Blood (20 / 20) Anomalous Zealotry (20 / 20) Sniper's Mark (21 / 20) Divergent Mark On Hit Support (trigger) (20 / 20) Steelskin (20 / 20) Divergent Precision (20 / 20)Blood Rage (21 / 20) Divergent Precision (20 / 20) Flame Dash (19) Arrogance Support (21 / 20) Vitality (21) Anomalous Purity of Elements (21 / 20) Enlighten Support (4) Vaal Grace (20) Anomalous Petrified Blood (21 / 20) Settings. Taking the ES. Ward: 1,450Anomalous Blood and Sand. Asenath's Chant, Xoph's Blood with Vengeant Cascade annoint, +1 curse body, double cluster setup with 4 meds (see my character for cheaper fire large for example, the one in final pob is very pricy), at least Chin Sol as bow (1ex for 6l), ideally Cinderswallow, Lethal Pride with Kaom (for Strength of Blood), at least double crit multi jewels (fairly cheap. Frenzy. Divergent Kinetic Blast. Anomalous Petrified Blood. I've been looking for ways to use Anomalous Petrified Blood with 130%+ quality because our recoup allow us to disregard the downside but I really find it difficult to discard Omniscience. That's sounds like a lot of damage. Additional Accuracy. Cast Time: Instant. 5div Socket 9: 2. Enhance. Clarity. Life: 774 29%. Anomalous Arrogance. Anomalous Blood and Sand (7 / 20) Divergent Vitality (20 / 20) Anomalous Arrogance Support (20 / 20) Anomalous Determination (20 / 20) Anomalous Petrified Blood (20 / 20) Enlighten Support (4) Anomalous Zealotry (20 / 20) Anomalous Malevolence (20 / 20) Anomalous Hatred (20 / 20) Phantasmal Smite25% chance to gain a Flask Charge when you deal a Critical Strike. Power Charge On Critical. Anomalous Petrified Blood (20 / 23) Settings. Vitality. Life: 2,432 158%. Divergent Herald of Agony. Level 94 Devouring Totem Trap Pathfinder 3. Masteries: +50 to maximum Life +500 to Accuracy Rating, -2 to Accuracy Rating per Level. Molten Shell. Anomalous Power Charge On Critical. Auras from your Skills have 10% increased Effect on you. Life: 1,817 59%. Anomalous Frenzy. 12% increased Mana Reservation Efficiency of Skills. My concern is with the water in the bloodstream. Anomalous Petrified Blood. Anomalous Efficacy. Divergent Withering Touch. Blood Sacrament. Auras from your Skills have 10% increased Effect on you. 5 div rf gem 2 div empower 3 div flamability 3 div enhance 3. Level 100 CI Crit Dark Pact Necromancer 3. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, (42-44)% of Life loss below half Life is Prevented, then (113-142)% of Life loss prevented this way is lost over 4 seconds. Anomalous : Supported Skills have (0–4) % increased Life Reservation Efficiency: 50: Divergent :. Punishment. Divergent Inspiration. Divergent Second Wind. Anomalous Blood Rage (13 / 20) Settings. Reservation: 35% Mana. Life: 1,119 40%. Anomalous Wrath. Herald of Purity. 4. Clarity. Arctic Armour. Maybe even Anomalous. Honoured Tattoo of the. Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, 45% of Life loss below half Life is Prevented, then 140% of Life loss prevented this way is lost over 4 seconds. Awakened Vicious Projectiles. ES: 898 15%We use Anomalous Petrified Blood which is a great defense layer that also allows us to be low life and thus use Pain Attunement from a keystone tattoo. 56*2. FAQ Statistics Data dumps. Molten Shell. Blasphemy. Devouring Totem. Anomalous Holy Flame Totem. Fair warning that this build is just for fun. 5% with Ashes of the Stars) and use Eternal Youth to completely negates the blood loss from PE (Eternal Youth is always active with Dissolution of the Flesh as you never take any life dmg). 188. Sockets RRG (Anomalous Arrogance - Vitality - Purity of Ice) Body Armour. 8% increased Damage for each of your Aura or Herald Skills affecting you. Anomalous Petrified Blood can get to over 52. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well. Just wanted to address this topic since it's seemingly a very common misconception. 15% more Projectile Speed. Shield Mastery. Awakened Enhance. Requires Level 24. Divergent Mirage Archer. Anomalous petrified blood with enhance allows you to actually be less impacted by one shot mechanics if you are going to heavily invest in leech/regen. Anomalous Petrified Blood (20 / 20) Divergent Haste (21 / 23) Phantasmal Vaal Smite (20 / 20) Divergent Righteous Fire (20 / 20) Empower Support (4) Sniper's Mark (21 / 20). Anomalous Blood and Sand. That's true, I hadn't considered using anomalous petrified blood to negate the damage. 10 div Impossible Escape: 8 div Total: 25 div Gems Anomalous Assassin's Mark (20/20): 130c Awakened Void Manipulation Support (5/20): 2. losing life2:36 -. Enlighten. ago. 12% increased Mana Reservation Efficiency of Skills. Divine Blessing. FR is just here to self harm. Increased Critical Damage. Anomalous Inspiration. Life Mastery. Despair. Progenesis with 102% increased flask effect as a pathfinder for what should be 50% of damage from hits taken over time. At 50% quality that would be: 52% of Life Loss below Low Life is prevented, then 230% of Life Loss prevented this way is lost over 4 seconds. . Divergent Inspiration. Divergent Divine Blessing. Leap Slam. ES: 352Edit: I should note. Immortal Call. Tree Preview. Anomalous Petrified Blood. About. With 10% of hits redirected to Sentinel, 10% of hits redirected to Spectres (Jinxed Juju amulet), and 45% of hits converted to damage over time (Anomalous Petrified Blood), we're already only taking 35% damage from hits, provided we can heal back the DOT from petrified blood. 3% increased Damage per Endurance, Frenzy or Power Charge. Mana Mastery. Either by buffing anomalous or slightly tweaking the default. +50 to maximum Life. . xKnicklichtjedi • 2 yr. Your Life will be capped at around 4,000, but the damage will be greatly reduced by all the buffs and passives, allowing for a very safe playstyle. Cast when Damage Taken. Both Progenesis and Petrified Blood have the same effect (though Petrified Blood’s life loss is slightly modified); “X% of damage taken is instead lost as life over 4 seconds. for the loot and effort new beyond requires, the monsters are too strong. Purity of Lightning. Support the site Merchandise. Flame Dash. Rage regen of 4. Arrogance. Resources. 00 วินาที. Divergent Frostblink. Anomalous Summon Skeletons. With no deathlog its hard to Figure out what actually kills you. Dash. Enlighten. _____PoE Item FilterPetrified Blood effectively raises your eHP and all max hits by 81%, because we are always at low life, but it applies to our entire life pool. Blood Rage. Anomalous Petrified Blood. Void Manipulation. Most expensive are Anomalous Petrified Blood, 21/20 Elemental Weakness, 21/20 Flammability level 3 or 4 Empower, Awakened Blasphemy and Awakened Added Fire Damage. Changes Anomalous PB from: Take 500 damage and 250 for 4 seconds to: Take 500 damage and 125 for 4 seconds Edit: In a +1 Vix Lunaris with level 4 Enhance and Ashes of the Stars, a 21/22 Anomalous Petrified Blood can prevent 65% of the damage, but requires 245% of damage recouped as life to mitigate the life loss. Bloodthirst support is disappointment. Life: 3,858 170%Armour and Evasion Mastery. 28/4 = 0. Anomalous Concentrated Effect. The Anomalous quality makes Cursed enemies take increased damage from Damage over Time effects. Precision. 5 div Socket 8: 4. ES: 1,014Anomalous Exsanguinate (0–10)% increased Cast Speed: 50: Divergent Exsanguinate: Fires tendrils at up to +(0–2) Targets: 50:. i added petrified blood last because the dps was allready high enough to kill ubers fast enough. Zealotry. Petrified Blood. Auras from your Skills have 10% increased Effect on you. Contribute. Your life cannot be raised above low life other than by flasks. Haste. So more life is lost than was prevented? Again, does it prevent only the last 1. Increased Duration. Summon Skitterbots. Empower. for. Divergent Tempest Shield. Anomalous Increased Critical Damage Support (20 / 20) Awakened Cast On Critical Strike Support (trigger) (6 / 20) Anomalous Inspiration Support. Herald of Ash. I can greatly increase dps if i drop some defensive nodes, but i focused on getting as high EHP as possible. Divergent Withering Touch. Righteous fire builds with petrified blood? Would these work well together? Considering the large regen RF builds usually get, this regen is effectively doubled (as your actual life pool is halved, but EHP is doubled) while low life. However, when testing this in-game (using a Dissolution of the Flesh to accurately record how much life is lost), 968 life was reserved. Mine Mastery. Invisible Buff Effect is an alternate skill effect for Arctic Armour, Tempest Shield, Blood. About. Divergent Vaal Grace. Using something like an anomalous Petrified Blood or scaling flask effect for your Progenitor's Flask could result in mitigating even more of the hit. Summon. or take the new ashes of the star amulet and use anomalous petrified blood, which prevents roughly 52% of the damage you take. Level 100 (123. 冷卻時間 : 1 秒. Enemies Poisoned by you cannot deal Critical Strikes. new threshold is large enough a value that a player could survive for a long time on Low Life with the help of the new Petrified Blood skill. ES: 424Level 98 Crit Ice Spear Deadeye 3. You can do some strong things with that. He doesn't notice. About. Basically the interaction is this: When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. Trade . Contribute. Molten Shell. Life: 2,303. Elemental Damage with Attacks. Level 100 (123 passives) Chaos Inoculation. Lifetap. Contribute. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify +. You don't seem to have anything going on that would actually benefit from being low life. Toxic Rain. Anomalous Hatred. 5% deferral is like having quadrupal life. Storm Brand 4 link In Helm. สร้างบัฟที่จะป้องกันพลัง. 新增一種力量技能石—— 石化之血 (Petrified Blood):施加一個增益效果,在你生命低於一半時提供保護,防止被擊中時立刻失去生命,改為隨時間緩慢失去生命值。. Anomalous Petrified Blood. Multiple Totems. Life: 3,400 68%. Level 93 (116 passives) Honoured Tattoo of the Berserker. 0:00 - Intro0:11 - List of quality bonuses and Labyrinth enchantments0:21 - Anomalous Petrified Blood stats0:54 - Review of Superior gem mechanics1:23 - Anom. Deal 10% more Chaos Damage to enemies which have Energy Shield. Enlighten. Divergent Arcane Surge. Increased Critical Damage. ” With this particular setup, we get a total of 95% of damage taken lost as life over the next 4 seconds (40% from Petrified Blood, and 55% from a Progenesis with. A lot of people have theorycrafted scaling anomalous petrified blood to reduce the upfront hit, but I don't think that's really necessary given the extreme cost - I'd rather scale the quality on regular Petrified Blood to reduce the recoup demands. 任務販賣 : 野蠻, 貴族, 決鬥, 聖騎. Flask effect: - 30% from PF ascendancy (take a bunch of small nodes) - 25% from tree. FAQ Statistics Data dumps. ninja has it at 2% and 1% in SC and HC respectively as of latest snapshot, similar throughout the league. Toxic Rain. Anomalous Petrified Blood. Level 100 Crit Tornado Shot Deadeye 3. Anomalous Despair. Grace. 22. You are preventing 180*0. Lifetap. Anomalous Cast when Damage Taken. I also share my personal experience with using the gem, and how it's chan. Anomalous Hatred. 22. FAQ Statistics Data dumps. Does pairing Petrified Blood with the Slayer's infinite leech work well? My defensive options are basically this or skitterbots (for some chill effect) or once I get anomalous arrogance support I would be able to work in grace instead. Let's say you take a hit doing 180% of your maximum life. +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield. Herald of Ice. Fundamentally, this build uses a CWC forbidden rite to proc a CWDT forbidden rite, which then procs CWDT Desecrate/Unearth and a CWDT Volatile Dead. Divergent Righteous Fire. Anomalous Petrified Blood. Support the site Merchandise. Vortex. You are preventing 180*0. Level 98 Crit Tornado Shot Deadeye 3. In this Petrifi. Anomalous Petrified Blood (20 / 20) Determination (21) Anomalous Zealotry (21 / 20) Divergent Haste (20 / 20) Anomalous Increased Duration Support (20 / 20) Divergent Divine Blessing Support (20 / 20) Divergent Inspiration Support (20 / 20) Vitality (21) Anomalous Arrogance Support (20 / 20) Anomalous PrecisionAnomalous Petrified Blood (20 / 20) Phantasmal Smite (20 / 20) Empower Support (4) Anomalous Blood and Sand (6 / 20) Divergent Righteous Fire (20 / 20) Anomalous Molten Shell (20 / 20) Divergent Tempest Shield (20 / 20) Sniper's Mark (21 / 20) Flame Dash (21 / 20) Purity of Ice (21 / 20) Anomalous Arrogance Support (20 / 20) VitalityDefiance Banner AoE, Spell, Duration, Aura, Physical Level: (1-20) Reservation: 10% Mana Cooldown Time: 1. Because of that, we only take 55% of normal hit damage, with 141% of the remaining 45% as DoT over 4 seconds. Anomalous Zealotry. I was Theorycrafting my own builds since League Announcement and these gems are not any better for melee hit builds : (. But let's do the math with a bigger hit. Anomalous Petrified Blood. Caster Mastery. I think. Anomalous Petrified Blood. Anomalous Wrath. Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life. Level 98 Crit Cyclone Slayer 3. Ball lightning hits multiple times per second, per ball. Divergent Tempest Shield. Energy Shield Mastery. War banner and herald of purity somewhere else . My Mana auras will be Petrified Blood (35%) and Pride (50%). Divergent. Faster Casting. Trinity. Support the site Merchandise. 33% from Eternal Youth. Anomalous Purity of Elements. Progenesis and Petrified Blood’s effects stack multiplicatively, and Progenesis takes priority (which is about the worst way they could possibly work. This would normally quickly reserve and drain the life pool, but we can simply. Anomalous Petrified Blood. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. Enlighten. Increased Critical Damage. 5 life lost per second. Assuming you have ludicrously high life recovery which is such insane overkill that the 7. With the exchange of losing more life over the duration, especially if you do shenanigans to raise its quality a lot above 23%. Anomalous Purity of Elements. Petrified Blood: Take 56% of the remaining dmg over 4 sec. edit: yea, craft of exile check it out, it' the right combo with ~25 tries to hit all three mods, although probably take more as, from past experience, you usually get other trash suffix/prefix and you need to rng annul to clean up the item. 0 feels a little too low in my experience. 5. it is hard to achieve such high ehp with petrified blood low-life.